The widespread adoption of VRR tech has been hampered by a rocky path strewn with expensive proprietary technology and competing standards. VESA and AMD tried to clear some rubble away with the ...
Graphics Cards 'It is basically DLSS. That’s the way graphics ought to be': Nvidia's Jensen Huang has a clear vision for the future of its gaming GPUs and is going to be all about neural rendering ...
Back in 2013, Nvidia introduced a new technology called G-Sync to eliminate screen tearing and stuttering effects and reduce input lag when playing PC games. The company accomplished this by tying ...
Blink just unveiled the Sync Module XR wireless extender, which is an update of the pre-existing Sync Module. This device is primarily intended to extend the wireless range of the company’s Outdoor 4 ...