Ubisoft has announced that its internal tool to help developers make colorblind-accessible videogames is available for public use "after several years of internal use and development." Chroma lets ...
Once upon a time, choosing when to release your videogame was simple. If you were a major publisher, you put your game on shelves between one and three months before Christmas. If you were a midsize ...
For PC Gaming Week, Kotaku has invited top creators to predict the future of computer gaming. Today, Cevat Yerli, CEO of Crytek, makers of legendary PC-only first-person shooter Crysis and 2011’s PC ...
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