It is human nature to play. We are programed to do it from day one. Play enables us to explore new things, to stretch our abilities, to learn and adapt. Sadly, as we get older, adulthood sneaks up on ...
Gamification can be a powerful tool to increase engagement. Unfortunately too often it's used to reward trivial activities. Social gamification may help prod people to engage in your community or ...
Perhaps the best way to think about games in education is not to automatically call everything that looks like fun a “learning game.” Lumping all digital game approaches together makes no more sense ...
The most recent Global Gamification Market report includes a high-level overview of the industry as well as in-depth analysis of key areas. The overview presented highlights the definition of products ...
We've heard of gamification in HR and in the workplace, but what about gamification in scrum and agile methodologies—specifically in tech settings and businesses? According to the Society for Human ...
Cary Tilds, Chief Strategy and Operations Officer at Frameplay and co-founder of the Web3 Marketing Association, shares her predictions for the coming 12 months. We have gone through such turbulent ...
Is your job a game? Should it be? Imagine if at the office you were made to feel like you were playing "Candy Crush Saga." Envision that every one of your professional endeavors was meticulously ...