It’s a rule: When you become a superhero, you get a city. Spider-Man swings all over Marvel Comics’ version of the Big Apple, Superman’s got Metropolis and everyone knows Gotham City is Batman’s town.
InFamous 2 challenges you at every turn to just give up and embrace the dark side. With the array of lightning-focused powers available to protagonist hero/anti-hero Cole McGrath and the scale of ...
I loved the first Infamous, because the PS3-exclusive, post-modern superhero game developed by Sucker Punch delivered a unique symbiosis of hero and city. After Cole McGrath was granted ...
Sucker Punch’s Infamous series built its reputation on explosive powers, comic book storytelling and karma-driven choices that shaped the player’s version of a superhero or supervillain. Across PS3 ...
Infamous 2 is at its best in large-scale fights across the expansive rooftops of New Marais. Mixing up your attacks between long-range sniper strikes, devastating rocket blasts, and rapid-fire ...
The hardest part of being a successful videogame hero is the sequel. Just when I’m getting the hang of things — gliding through the air or lobbing great gobs of electricity at my foes — the sequel ...