Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Genshin Impact has offered some scaled-back in-game creation for players before. Events like ...
Candy Crush’s senior product manager John Davies shares level design insights and tips on making a challenging puzzle fun.
The BackDash on MSN
Top 10 video games with the hardest level designs
In the following list we discuss some of the video games throughout history, known for having the hardest level designs. The ...
Amidst the disappointing news of the cancellation of Respawn Entertainment's Star Wars shooter, I’ve been playing an old classic, albeit one with a new coat of paint. The remaster of the 1995 classic ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Free-form level design in FPS titles like Neon White encourages non-linear exploration and player agency. Neon White focuses on speed and movement over typical shooter gameplay, using unique cards for ...
EDA tool providers will serve as powerful allies for customers to develop and implement workflows, and to show them what’s possible. Siwinski: You’ll see collaboration in the ecosystem because no one ...
When Miles Tost moved from The Witcher 3 to Cyberpunk 2077 in 2016, he soon realized that he was dealing with a unique challenge. Despite both being RPGs, the two “couldn’t be more different,” with CD ...
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