Ray tracing may well be more commonplace in games these days but it's still seen as a hugely difficult graphics feature to process, requiring powerful graphics cards with dedicated ray tracing ...
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
There has been a lot of rumor and information surrounding AMD's upcoming RDNA 4 generation of Radeon RX 8000 Series graphics cards. On track for launch later this year (at the earliest), we know that ...
Whether you belong to Team Nvidia or team AMD, Xbox or PlayStation, or even Apple Mac vs PC, you’ve probably heard of ray-tracing. It's the holy grail for computer graphics. It works by simulating ...
Rumor mill: Although the last few generations of AMD graphics cards have matched their Nvidia equivalents in rasterization performance and often featured more memory, Team Red has been a step behind ...
Intel has just announced an interesting update to its upcoming Meteor Lake chips: The integrated graphics are about to receive an unprecedented boost, allowing them to rival low-end, discrete GPUs.
After decades of work, is ray tracing nearly ready for prime time? We examine the technology's industrial and consumer gaming applications. Share on Facebook (opens in a new window) Share on X (opens ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the ...