Neth Nom, an animator who has worked at Pixar, Rhythm & Hues, Sony, and Disney, is behind a new cg short film called Sonder that has adopted the Unity game engine for rendering. Nom shares a few ...
One of the most valuable capabilities that Seedance 2.0 offers animators is the ability to generate character-specific reference footage. Rather than needing to find human reference footage and then ...
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