This article was first printed in the GamesIndustry.biz Mobile Newsletter. To receive these special emails, sign up here. It's a truth many developers no doubt wish to avoid: the creation of games is ...
A mysterious package has arrived, and the little monster inside has only one request... CANDY! Since its debut in 2010, Cut the Rope, along with its little green monster Om Nom, has become a wildly ...
Starting out at an early age toying around with a ZX Spectrum, the Russia-born Voinov twins have been making games for over two decades. Yet it wasn't until they founded ZeptoLab that the twins hit ...
PARIS--(Marketwire - Dec 4, 2012) - Le Web '12-- Checked the back of your refrigerator lately? You might want to, because there's a chance it's been housing ZeptoLab's Pudding Monsters! But, what's a ...
In another sign that mobile games are challenging or usurping other mediums like cartoons for creating powerful childrens’ brands, Russia’s ZeptoLab just signed a deal with Burger King to bring their ...
Cut the Rope developer ZeptoLab quietly opened a publishing division in August 2016. Former Product Manager Mike Sviblov took the helm as Head of Publishing and began the task of finding ...
ZeptoLab has had spectacular success, getting 600 million downloads for its mobile games based on Cut the Rope, a physics-based game with the adorable Om Nom. And now the studio’s branching out to ...
ZeptoLab is cashing in on its Cut the Rope smartphone game — which has been downloaded more than 100 million times — by announcing several licensing deals today with Hasbro, Mattel, JAKKS Pacific, and ...
Zeptolab, the folks responsible for the extremely popular Cut the Rope franchise for mobile devices, has just released its new game to the Google Play Store. In Cut the Rope: Magic, you play as the ...
Last week, a Mountain Lion roared “Mac is the next big gaming platform.” Apple is bringing Game Center to Mac, it will support cross-platform iPhone vs. Mac play, and the Mac App Store will likely ...
I have no idea what to call this company besides "Cut the Rope developer ZeptoLab" which pretty much sums up CEO Misha Lyalin's problem. Speaking to GamesIndustry, the Russian executive said the ...