Dillihay explains how broadcast grammar, shot selection, and pacing helped Sony’s animated feature capture the stakes of ...
Kyle uses a wide range of software, including Photoshop, the 3D modelling software Blender and the game engine Unreal Engine in his workflows. Below, he talks us through his thinking behind four ...
Gear-obsessed editors choose every product we review. We may earn commission if you buy from a link. Why Trust Us? Here’s what you will learn when you read this story: Abiogenesis—the emergence of ...