Here is a blueprint for architecting real-time systems that scale without sacrificing speed. A common mistake I see in early-stage personalization teams is trying to rank every item in the catalog in ...
Abstract: This article proposes a $256 \times 128$ in-memory computing array using reconfigurable in-memory analog-to-digital conversion with shared references for high area efficiency (area overhead ...
Abstract: The integration of gaze/eye tracking into virtual and augmented reality devices has unlocked new possibilities, offering a novel human-computer interaction (HCI) modality for on-device ...